Prototype: Space-Jacked

Space-Jacked is a cool game being developed for my Introduction to Game Production course at RPI. It is a basic Shmup based in Construct 2 with a few interesting changes. The main ability in the game is that, once your spacecraft is destroyed, you can take control of another ship. With this ability, you can hop ships. Each ship has a new weapon system and an interesting series of effects. Currently, we have a great prototype, but it is still in progress. Check it out here.

So far, we aiming to get our beta version out by the 28th, and our final version by early May.

You can see what we are currently working on with the game at our Trello board.